Thea: The Awakening Wiki

"A place where all the sick and wounded can receive help. Increases Health regeneration and produces Herbs each turn. Children growing up can choose the Medic class."
— In-game description

The Herbalist's Hut is a building, that increases healing for the wounded village inhabitants and provides herbs each turn equal to the healing bonus. Bonuses from multiple herbalist's huts stack.

With the herbalist's hut growing up children may become Medics.

Researching the herbalist's hut requires 1 advancement point.

Strategy[]

Herbs help greatly with cure sickness challenges, which are quite common during town events. Health regeneration bonus is also helpful.

Medics are essential class to keep your fighting characters alive and in full health. They can be replaced by Witches/Sages to certain extent.

While herbs are essential, the herbalist's hut is not, even if you never gather herbs. An expedition traveling with a herbalist will often encounter the common Herbs and Spiders random event and will rarely consume herbs. The primary benefit of a herbalist hut is for villagers to become medics.

Base recipe[]

Primary

Wood × 25
Fiber × 30

Secondary

Wood × 25
Fiber × 30

Catalyst

Wood × 10
Metal × 2
Fiber × 6

Possible Recipes[]

Combinations are sorted by Primary attributes|Total attract bonus from secondary attributes|Research points. All combinations may also be found in this spreadsheet.

Primary Secondary Add Healing Additional properties Crafting Points Research Points
Nimblewood × 30 Nimblewood × 30 5 2100 50
Ancient wood × 25 Nimblewood × 30 5 1925 48
Nimblewood × 30 Ancient wood × 25 5 1925 48
Ancient wood × 25 Ancient wood × 25 5 1750 45
Dryad wood × 25 Nimblewood × 30 4 1725 44
Nimblewood × 30 Dryad wood × 25 4 1725 44
Ancient wood × 25 Wicker × 30 4 1625 42
Wicker × 30 Ancient wood × 25 4 1625 42
Ancient wood × 25 Dryad wood × 25 4 1550 41
Dryad wood × 25 Ancient wood × 25 4 1550 41
Cane × 30 Nimblewood × 30 4 1410 37
Nimblewood × 30 Cane × 30 4 1410 37
Ancient wood × 25 Cane × 30 4 1235 34
Cane × 30 Ancient wood × 25 4 1235 34
Nimblewood × 30 Wicker × 30 3 1800 45
Wicker × 30 Nimblewood × 30 3 1800 45
Dryad wood × 25 Wicker × 30 3 1425 38
Wicker × 30 Dryad wood × 25 3 1425 38
Elven wood × 25 Nimblewood × 30 3 1450 38
Nimblewood × 30 Elven wood × 25 3 1450 38
Dryad wood × 25 Dryad wood × 25 3 1350 37
Dark wood × 25 Nimblewood × 30 3 1350 36
Nimblewood × 30 Dark wood × 25 3 1350 36
Ancient wood × 25 Elven wood × 25 3 1275 35
Elven wood × 25 Ancient wood × 25 3 1275 35
Ancient wood × 25 Dark wood × 25 3 1175 33
Dark wood × 25 Ancient wood × 25 3 1175 33
Nimblewood × 30 Wood × 25 3 1200 33
Wood × 25 Nimblewood × 30 3 1200 33
Nimblewood × 30 Straw × 30 3 1230 33
Straw × 30 Nimblewood × 30 3 1230 33
Dryad wood × 25 Elven wood × 25 3 1075 30
Elven wood × 25 Dryad wood × 25 3 1075 30
Cane × 30 Wicker × 30 3 1110 30
Wicker × 30 Cane × 30 3 1110 30
Ancient wood × 25 Wood × 25 3 1025 29
Wood × 25 Ancient wood × 25 3 1025 29
Cane × 30 Dryad wood × 25 3 1035 29
Dryad wood × 25 Cane × 30 3 1035 29
Ancient wood × 25 Straw × 30 3 1055 29
Straw × 30 Ancient wood × 25 3 1055 29
Dark wood × 25 Dryad wood × 25 3 975 28
Dryad wood × 25 Dark wood × 25 3 975 28
Cane × 30 Cane × 30 3 720 19
Elven wood × 25 Elven wood × 25 2 Attract Elven Attract Elven +1 800 22
Dark wood × 25 Dark wood × 25 2 Attract Goblin Attract Goblin +1 600 17
Wicker × 30 Wicker × 30 2 1500 39
Elven wood × 25 Wicker × 30 2 1150 31
Wicker × 30 Elven wood × 25 2 1150 31
Dark wood × 25 Wicker × 30 2 1050 29
Wicker × 30 Dark wood × 25 2 1050 29
Wicker × 30 Wood × 25 2 900 25
Wood × 25 Wicker × 30 2 900 25
Straw × 30 Wicker × 30 2 930 25
Wicker × 30 Straw × 30 2 930 25
Dryad wood × 25 Wood × 25 2 825 23
Wood × 25 Dryad wood × 25 2 825 23
Dryad wood × 25 Straw × 30 2 855 23
Straw × 30 Dryad wood × 25 2 855 23
Cane × 30 Elven wood × 25 2 760 21
Elven wood × 25 Cane × 30 2 760 21
Dark wood × 25 Elven wood × 25 2 700 20
Elven wood × 25 Dark wood × 25 2 700 20
Cane × 30 Dark wood × 25 2 660 18
Dark wood × 25 Cane × 30 2 660 18
Cane × 30 Wood × 25 2 510 12
Wood × 25 Cane × 30 2 510 12
Cane × 30 Straw × 30 2 540 12
Straw × 30 Cane × 30 2 540 12
Elven wood × 25 Wood × 25 1 550 14
Wood × 25 Elven wood × 25 1 550 14
Elven wood × 25 Straw × 30 1 580 14
Straw × 30 Elven wood × 25 1 580 14
Dark wood × 25 Wood × 25 1 450 11
Wood × 25 Dark wood × 25 1 450 11
Dark wood × 25 Straw × 30 1 480 11
Straw × 30 Dark wood × 25 1 480 11
Wood × 25 Wood × 25 1 300 0
Straw × 30 Wood × 25 1 330 0
Wood × 25 Straw × 30 1 330 0
Straw × 30 Straw × 30 1 360 0

Maximum attract bonuses[]

Attribute Primary Material Secondary Material
Attract Elven Attract Elven +1 Elven wood Elven wood
Attract Goblin Attract Goblin +1 Dark wood Dark wood